Game Modes & Difficulty
Challenge yourself with different puzzle game variants! Larger grids offer more space, making it easier to reach higher target tiles. Find the perfect difficulty level for your strategy. Choose your grid size and target tile from the options above.
4x4 Grid
- Target 512: Easy
- Target 1024: Medium
- Target 2048: Hard
- Target 4096: Very Hard
- Target 8192: Extreme
- Target 16384: Insane
5x5 Grid
- Target 512: Very Easy
- Target 1024: Easy
- Target 2048: Medium
- Target 4096: Hard
- Target 8192: Very Hard
- Target 16384: Extreme
6x6 Grid
- Target 512: Very Easy
- Target 1024: Very Easy
- Target 2048: Easy
- Target 4096: Medium
- Target 8192: Hard
- Target 16384: Very Hard
7x7 Grid
- Target 512: Very Easy
- Target 1024: Very Easy
- Target 2048: Very Easy
- Target 4096: Easy
- Target 8192: Medium
- Target 16384: Hard
Tips & Tricks
- Corner Strategy: Try to keep your highest value tile locked in one corner. Avoid moving it out if possible.
- Limit Directions: If using a corner strategy, primarily use only the two directions towards that corner, plus one perpendicular direction.
- Build Chains: Arrange tiles in descending order next to each other (e.g., 128, 64, 32, 16) along an edge.
- Keep Rows/Columns Full: Try to keep the row or column containing your highest tile full to control new tile spawns.
- Merge Small Tiles Quickly: Don't let 2s and 4s clutter the board. Merge them to create space.
- Think Ahead: Consider where new tiles might appear and how the board will look after your move.
- Be Patient: Don't rush, especially when the board gets crowded.
Game History
The game 2048, upon which this version is based, was created by Italian web developer Gabriele Cirulli in March 2014. It was inspired by several earlier similar games, most notably Veewo Studio's 1024 and the conceptually similar paid game Threes! by Asher Vollmer, Greg Wohlwend, and Jimmy Hinson.
Cirulli released 2048 as a free and open-source game, leading to its rapid spread and the creation of many variations (like this 4096 version) with different grid sizes, target tiles, and themes. The simple yet addictive sliding block puzzle mechanic proved incredibly popular worldwide.